Measuring the creative entropy that afflicts TV series has become a popular form of do-it-yourself cultural analysis. Recently, the phrase ''jumping the shark'' has entered the lexicon, referring to that point in its run when a series, having exhausted its premise, resorts to desperate novelty to keep itself alive. At the Web site that popularized the concept -- named after a late episode of ''Happy Days'' in which the aging Fonzie undertakes a death-defying water-skiing stunt -- the various ways in which a show can go bad are cataloged by example: ''New Kid in Town,'' ''Special Guest Star,'' ''Singing,'' ''Birth,'' ''Death.'' The part of the site dedicated to shows that never jumped the shark is headed by a picture of the Simpson family squeezed together on their indestructible living-room couch.The freshness of the Springfield universe has a lot to do with the freedom that animation provides. The Simpsons can go everywhere and go through anything, but Bart will always be ten years old with no impending puberty. And then there is the writing. Each Simpsons episode is nine months in the making -- from conceptualization, first drafts, voicing, animation and lots of rewriting. ''A good 'Simpsons' script is when you change 75 percent and everyone goes, 'Good script,' '' says Matt Selman, who joined the staff, at the age of 25, in 1997. ''A bad script is when you change 85 percent and everybody goes, 'Bad script.' '' The show is also insulated from the outside force of impending doom that is network intervention. Matt Groening says it best: "Maybe the authorities do not have your best interests at heart."
Springfield has it going. In the regular TV world, you better get that script done in 3 days or there will be no show. You do the best that you can, and there's still no excuse for all the trash that's currently showing. Ours is a situation wherein the shark is not even jumping, nor can you jump it. The shark is dying.
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